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The Extended Reality market for head-mounted displays is split into two categories: Virtual Reality (VR), and Augmented and Mixed Reality (AMR), respectively. VR cuts the user off from the real world, adjusting the view from within a game or application to make it like their field of vision. Meanwhile, AMR incorporates the real world into your field of view; placing digital content around you as floating displays, “docked” items, or interactive entities via room scanning.

Currently, most devices are very heavy, to support a suitable battery for extended use. However, this makes wearing them tiresome and uncomfortable for long periods. So we also considered that, if we developed a headset, what would we do to resolve this problem, whilst still provide full-range XR...

Expect more information about this project soon!

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