Currently, the Extended Reality market for head-mounted displays is divided into two categories, known as Virtual Reality (VR) and Augmented/Mixed Reality (AMR), respectively.

VR cuts the user off from the real world, adjusting the view from within a game or application to make it like their field of vision.

Meanwhile, AMR incorporates the real world into your field of view; placing digital content around you as floating displays, “docked” items, or interactive entities via room scanning.  When we started to develop our ideas for PALADIN, however, we wanted to make a full system for users...


Expect more information about this project soon!

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